Things have been a little crazy around here so I apologize for the tardiness of my post. I have set up and recorded one interview so far and will be doing two more tomorrow. This has been a lesson in patients, when you are relying on other people to contribute, you must be willing to work around their schedules! I am so grateful to everyone that has contributed so far and hope to find some other people that are willing to share their perspectives on social norms and bias.
I went through the trouble of setting up a rather elaborate recording space so I could get good sound/video quality but a couple people I wished to interview were out of province… so I decided to try using a zoom room to interview participants and have been really happy with the results.
Shelby and I have also used this for our video on Digital Citizenship. The audio,video quality has been very good and by saving it as an MP# file I am able to input it into Movavi and add some visual features whenever it may be helpful.
I am looking forward to posting a video and getting some feedback!
1. Digital Access is about the equitable distribution of technology and online resources. Teachers and administrators need to be aware of their community and who may or may not have access, not only in school but at home as well. Educators need to provide options for lessons and data collection such as free access in the community or provide resources for the home.https://www.digitalcitizenship.net/nine-elements.html
Working in a community school I must be aware of this more than previous schools I have worked in. There are always accommodations being made within our building for students who do not have access to the internet outside of school. While going back to non-digital media for everyone without internet access is in my opinion not helping them in the long run, educators need to be considerate about workloads in these cases.
2. Digital Commerce is the electronic buying and selling of goods and focuses on the tools and safeguards in place to assist those buying, selling, banking, or using money in any way in the digital space. Career and technical education use the tools of technology to show students the path for their future.
This is the modern day ed. piece for balancing a chequebook:) With all the options of digital commerce these days it really is essential to talk about and educate people on being a digital consumer/ entrepreneur.
3. Digital Communication and Collaboration is the electronic exchange of information. All users need to define how they will share their thoughts so that others understand the message. For students struggling to understand their place in the world, technology can help them find their own voices and express themselves.
Technology and communications are something that young students need to be taught because it will be an essential tool for work and collaboration in the future. The other aspect to consider is the artistic side that technology can offer. it opens so many possibilities for people to be explore new ideas, be creative and possibly collaborate with other people. One of the coolest ideas around this is hitrecord. You should check out the video on it here. It is a platform for artistic people to work together, you can upload a new song,video,poem or other artistic en-devour and other people can add to it. The creator said artistic people need other artistic people, the world is at your fingertips…. neat idea.
4. Digital Etiquette refers to electronic standards of conduct or procedures and has to do with the process of thinking about others when using digital devices. Teachers can include Digital Etiquette as part of the classroom rules or academic goals. Whether in the classroom or online, being aware of others is an important idea for everyone.
I have spoke before on the divide between how some people act online vs. how they act in person. This divide shouldn’t exist, your social etiquette shouldn’t be effected by the media which your communicating with… but it does. There needs to be an education piece around what being a digital citizen is.
5. Digital Fluency is the process of understanding technology and its use. The better educated or “digitally fluent,” students are, the more likely they are to make good decisions online, like supporting others instead of making negative comments. Digital literacy includes the discussion of media literacy and the ability to discern good information from poor, such as “fake news” from real news.
There seems to be more and more resources coming available for educators to use in teaching critical consumers of digital media. I hope that this just gets better with time, I also hope that teachers share good resources when they find them! I started this document with some links to resources… please add to it!
6. Digital Health and Welfare refers to the physical and psychological well-being in a digital world. Technology provides many opportunities and enjoyment, but knowing how to segment use with the needs of ourselves and others is key to a healthy, balanced life. Educators, especially in 1:1 schools or classrooms need to ask the question of how much screen time is appropriate for students. Common Sense media has developed a guide on this topic.
I think this comes down to an education piece… modelling and shaping positive behavior when it comes to technology. This needs to be intentional instruction… I think a lot of “instruction” is taken for granted because it is assumed people already know it.
7. Digital Law refers to the electronic responsibility for actions and deeds and has to do with the creation of rules and policy that address issues related to the online world. Just as in the real world, the online world has had to create structure to protect those using these digital devices from harm. Support for issues such as cyberbullying and sexting are available from School Resource Officers and other school counsel. Administrators need to come up with positive approaches to these issues in their schools and districts.
This education piece is very important and one that is often overlooked. The digital frontier is a real place, with real rules… and people need to know that these worlds overlap. Digital actions can have analog consequences.
8. Digital Rights and Responsibility are those requirements and freedoms extended to everyone in a digital world. This area of Digital Citizenship is about helping students understand that when they are provided opportunities, such as the access to the Internet and use of online products, they need to be diligent in helping others as well, such as informing adults of potential problems. Educators must help students understand that protecting others both online and in the real world are essential skills to have.
This is closely tied to digital etiquette, online bullying can have the same effect as physical bullying.
9. Digital Security and Privacy is the electronic precautions to guarantee safety. Viruses, worms and other bots can be passed along from one system to another just like an illness. When using devices in school or at home, understanding and being aware of attacks and how to prevent them are important skills for today and into the future.
Digital security is very important, yet most people don’t have a clear understanding of it and don’t know what precautions can be taken. Hopefully there are more resources available soon to start these conversations. I think a very important piece surrounding this is the fact that your actions online can last forever…. Be careful what you put on there, these actions can have long lasting effects on your future life.